top of page
DEATHLINE LIGHTING
I'm a 3D generalist based in Brisbane, Australia. Currently, I am studying to complete my Bachelor of Animation at Griffith University. Being able to translate my ideas from paper onto the screen brings me so much joy and I hope to share that for people to see!
CHING-LING YANG
Gaming Room
Gaming Room
1/3
Gaming Room
Software used: Maya, Photoshop
LowPoly Magical Environment Day Scene
LowPoly Magical Environment Night Scene
LowPoly Magical Environment Day Scene
1/2
LowPoly Environment
Software used: Maya
Gas Pump Texturing Rendered In Substance Painter
Software used: Substance Painter, Photoshop, Maya
Gas Pump Texturing Rendered In Maya (Arnold Render)
Software used: Substance Painter, Photoshop, Maya
Unreal Engine 4 Environment Scene
Software used: Maya, Unreal Engine 4, Photoshop, Substance Alchemist
bottom of page